Home/Clean your ASMR Systems List

Clean your ASMR systems

Every system we can show evidence for, and where that evidence came from. 5 of 8 are backed by a figure we read from Roblox; the rest are our reading of the developer's own description, and they say so.

nametiersourcenotes
Rolling squishesCore loopmeasuredThe game rolls squishies rather than simply handing them out. The developer's description never uses the word; the badge First Roll, awarded for rolling your first ASMR squishy, does. 611,741 players have it.
Cleaning squishesCore loopmeasuredThe base action, and the badge Squeaky Clean is awarded for fully cleaning your first one. 597,723 players have it, 2.3 percent fewer than have rolled.
Showroom plotsCore loopmeasuredCleaned squishies get placed on a plot. The description calls it your dream base; the badge Showroom Starter calls it your plot and the showroom. 587,162 players have placed one.
Hiring cleanersEconomymeasuredStaff that wash and care for your squishes. The badge Cleaning Crew is awarded for unlocking your first Cleaner: 551,598 players, the largest drop in the early game at 6.1 percent.
AscensionEconomymeasuredWhat the store description calls rebirth, the game itself calls Ascension. The badge First Ascension has been awarded 3 times. We do not know whether that means it sits very deep or the badge is not awarding as intended.
Collecting rare squishesCore loopdescribedRarity is named in the description, and the roll mechanic implies tiers. How many tiers exist and what they are called is not published anywhere we can check.
Visitor incomeEconomydescribedYou earn cash when friends and, in the developer's words, famous Roblox visitors relax with your squishes. No badge covers this, so we have no figure for it.
StealingPvPdescribedSneak into other bases and take their squishes. Servers hold 10 players, a figure we read from Roblox. No badge covers stealing, so we cannot say how many players ever do it.

measured means we read the figure from Roblox's own API and can show it to you. described means the developer's store description names it but publishes no numbers.

Badge funnelread September 1, 2026
  1. 01
    611,741
    100.0%First Roll
  2. -2.3%
  3. 02
    597,723
    97.7%Squeaky Clean
  4. -1.8%
  5. 03
    587,162
    96.0%Showroom Starter
  6. -6.1%
  7. 04
    551,598
    90.2%Cleaning Crew
  8. -100.0%
  9. 05
    30.0%First Ascension
The first rung is First Roll, the most awarded badge in the game, and every share below is measured against it. Clean your ASMR has handed these out since 24 August 2026 — the game itself launched earlier, so players who stopped before that date are not in this base. Read straight from Roblox's badge endpoint by our own scheduled job, every six hours. Not our estimate.

The first four rungs are close together and the last one is not. Rolling, cleaning, placing and unlocking a Cleaner lose 2.3, 1.8 and 6.1 percent of the previous step — an unusually gentle opening, and evidence that the early game does not filter people out. Unlocking a first Cleaner is the steepest of the four, so if anything stops a new player it is that.

Then the floor disappears. First Ascension has been awarded 3 times against 611,741 first rolls. We are reporting the figure, not explaining it: from outside we cannot tell whether Ascension is simply very deep or the badge is not firing. Treat it as a measurement with an open question attached, which is why it also appears in the list of things we do not know.

One thing the funnel settles on its own: the game's own vocabulary. The store description says rebirth; the badge says Ascension. It says build your dream base; the badge says plot and showroom. It never says roll at all. Badge names come from the developer, so where they disagree with the store text we follow the badges.

What we still do not know

Nine patches we have not cleaned yet. Each one says what the game does not tell us, and what we would have to do to find out. Rub one to see how far we actually got — the answer underneath is deliberately thin, because inventing a thicker one is the thing this site exists not to do.

01

How many squish rarities are there?

We now know squishies are rolled, because a badge is awarded for it. What the roll can produce, how many tiers exist and what they are called is still unpublished.

02

What does a cleaner cost, and what does it return?

551,598 players have unlocked a first Cleaner, so the step is reachable early. The price, the rate and whether there is a cap are all unpublished.

03

Why have only 3 players completed an Ascension?

Three, against 611,741 who rolled a first squishy. Either Ascension sits far deeper than anything else in the game, or the badge is not awarding as intended. We cannot tell the two apart from outside, and we are not going to guess which.

04

What are the Fuse Machine and the Event Machine?

Both are named by the developer in the 4 September event listing and nowhere else. No description, no cost, no mechanic published.

05

What is a famous Roblox visitor?

The description promises cash when they relax with your squishes. Whether that is a random event, a timed one, or something you unlock, we do not know. No badge covers it.

06

How much can be stolen, and can you defend?

Stealing is named as a mechanic. Whether there is a shield, a cooldown, a cap per raid, or any defence at all is unstated, and no badge covers it.

07

Can you only steal from players in your own server?

Servers hold 10 players, which we read from Roblox. Whether raiding reaches beyond your server is a separate question we have not answered.

08

Is there a code redemption box?

We have found no code entry point and no published codes. Our codes page says so rather than listing codes we cannot redeem.

09

What are the claimable rewards?

The description ends on claiming rewards. Whether that is a daily login, a playtime timer, or a quest track is not stated.

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